Travelin

Cannons on their way here and there, we sold the five to Zahur.

Okay so the drow situation. Irakea is on the way back to Jamsa to prepare for deployment to the island. I’ve looked deeply into it, she’s about a mile out of town by now. She moves pretty quick.

Oh wait you meant the other ones. Faelyn hasn’t yet assumed direct control over anything but her influence over their city puts her in position equivalent to either house mostly due to her control of their economy. While we predicted Eilsath and Vaslochar would eventually go to war with each other over the city, she has stalled it by reintroducing a third element to the game.

Vaslochar is reluctant to leave their ancestral home they are the dominant power over, and Eilsath isn’t so sure about leaving behind the city just as their position began to solidify within it. It is likely that Faelyn is aware of this and actually intends to turn the city into an extension of her own influence rather then abduct any of them by assimilation. Becoming sort of the mutual higher authority to both houses, many of their common folk are quite willing to humor this since historically the nobles are dicks.

 

Greetings keeper! It is a glorious day for the Oda people. Iwanagi resumes his sailing adventures. We’ve also gotten everyone aboard the fleet to make the journey to the island, so the city is a little quieter with them all embarked.

Konya has also gotten a ride with the nalkas boats that are headed down towards Moncayo Pass so they will drop him off along with the Nalkas ambassadors once they all get there.

Also the reconstruction of the city is primarily complete. A few areas are still in disrepair but for the most part the monastery and the city are back up to normal. Though economically businesses are still resettling into place in the wake of the destruction.

As for your thoughts on the Sohei and Kineticists, it seems sensible enough to me.

Our colony on the island south of Tonarooka has halted its construction, the aquatic monsters there have managed to murder half of the construction team and force them to hide further in land.

 

Pretty simple week, everyone is going places and projects are still working to completion. I’ve had Alexandria reroute to avoid her murdering everyone just yet.

 

As for trade exports, well we do ship wood to the badlands as it were. Though that has been less lucrative then when we first started due to the siege of the mountain fort ending. Though they have to be somewhat confused over the matter. Other than that we lack for any unique resources though we do trade in the basic stuff here and there. Granted it has never been a specialty of ours due to our more isolated nature.

As a somewhat pressing matter, if we don’t find a quick solution we might have an economic collapse very soon.

Movement, the update.

 

Stories of Lore 18

 

So we’ve made progress on the horse thing you had us start looking into. We can probably start breeding them reliably now, though it should be noted due to the climate it may be more expensive then its worth overall.

 

Aato mentions that reaching the northern island will definitely take a concentrated naval effort. Judging by the scout reports of the area, the shore is actually very dangerous. As you know, aquatic based monsters tend to be bigger and meaner then most, and the same could be said of northern ones. So here on this northern island, happens to be a nesting ground for one of the only true semi aquatic monster species we’ve seen. Basically, taking that shore is going to suck. Even after its taken these species are likely to keep sneaking up on the coast line from the water trying to return to its nesting grounds. While the dawnbreakers can make short work of that for securing a landing zone, the problem is when the one’s who aren’t on that particular spot of the shore come back from whatever they are doing in the water whenever we happen to arrive. This colony idea will require a near constant naval station in order to harvest the mana from the sea just to keep those things under control…until we make them extinct at least.

All that being said, we don’t know what is further inland. The scouts who sold the report never landed on it for all the reasons mentioned above. Aato estimates we’ll need a force of at minimum 2500 strength for both the land and sea efforts. He was very clear that was ‘the minimum assuming nothing goes wrong’. He then estimated the odds of something going wrong to be about ninety two percent. Aato also assembled something of a profile report on who he wants to go with him and why. Secretary girl wrote down what he said verbatim so…

Essi – “Because she’s nearly unkillable and will be needed to engineer the defenses of the colony.”
Nalky – “Maybe it can assert itself as the alpha. Also its a mana eater so it can find a good spot to set up without us having to send a team of scouts with test tubes who are likely to die without being escorted by the whole army. So it’d just be a good use of resources to have a pig find the truffle instead of an army of people with shovels.”
Iraeka – “practically born for this kind of job. Also she can see at night and that’s usually when everyone dies in these circumstances.”
Chinami – “Self explanatory.”
Iwanagi – “The most experienced sailor in the entire alliance who has somehow not died.”
Ansa – “If we’re going to encounter whole new species of monsters on their home nesting ground, this seems like something we might need her for. Without her talents we could wind up not knowing something important that gets us eaten. While normally not as big of a concern – we are investing a lot into this, we will be far from home, and this is requiring a full military invasion just because of monsters alone. She could save us a lot of pain.”
Literally any druid – “Just fucking because. I’ll take Shime too if that’s the best I can get, but someone write the elves a letter for me.”
Literally any pathfinder – “It’s in their fucking name.”

Iraeka has started skulking about the northern village and found quite a large tribe of aggressive fur wearing folk. Here is the weird part, despite attacking everyone else who has ever gone there they actually think Iraeka is some sort of ghost. More on that in a moment, but they were at least quite willing to talk with her even if a bit tentatively. The northern savages consider themselves part of an alliance known as the Skjöldal. We may have already enslaved a few of their alliance when we took the village near Uudistar. They are in an active war with Alosne, who they see as invaders of the northern lands. Okay, history time.

The true Skjöldal is a civilization that predates the dying night who once inhabited these northern lands. Through the during night they tried to keep ahold of it, doing surprisingly well despite how harsh this place is, especially without sunlight. Due to its abundant mana they were able to at least sustain themselves with various magical ideas. So I think you can see where I’m going with this. Their actual capital is a ruin of a civilization built on top of a ruin built on top of a ruin built on top of one of our ruins. A place we used to call Valkeakoski, though they call it Hellengdom now. This is why they were somewhat perturbed by the presence of Iraeka, they think she is a nalkas because she looks like the paintings. Perhaps more accurately, she looks kind of like Ansa – in terms of a broad racial profile at least. Dark tinted skin, pointy ears, white hair, really intense eyes.

From their point of view, the north belongs to them since they stuck out the hard times here and made it their home. Alosne are a people who just wandered in and decided to start taking over the place in their moment of weakness after the effects of the dying night. The problem has been that Alosne is much more advanced and organized so has been constantly taking ground. Not to mention they have entered into treaties with Faelyn, which gives them access to the badlands military technology. The north is vast, and there are many more villages however Alosne has never gone to the Skjöldal home. There exists an island to the north east, and this is where Hellengdom is. This is also where the barbarians are coming from, they came back to the mainland to try and colonize some of the land but ran into Alosne.

So here is the thing with that, neither of them are actually native to this exact stretch of snow. Skjöldal comes from an island and after the dying night came here to colonize. Alosne were nomads without a home who arrived in the north to find a place to settle down and colonize as well. They were both too invested by the time they made first contact and it escalated into a war. A series of raids into Alosne territory by the savages provoked Alosne into a more militant policy regarding them and that was how it all got started.

This is where I have heard an odd theory that holds up a little too well, but is none the less just an unproven conspiracy theory. It comes to us from our embassy in the badlands. See Alosne only started trading heavily during the escalation of this war, until then they were very independent. Also the Alosne were very well defended, it was hard to understand how a series of raids took place on them the way they did with so little facts in the aftermath having any real evidence. All the raiders disappeared and left no trace behind, which doesn’t actually fit the stereotype of these barbarians. So the conspiracy theory I’ve heard, is that the entire war was actually provoked and sustained by the badlands so they could profit off of it.  The rumors suspect it was Faelyn who did it as obviously it has made her very wealthy, not to mention that is her area of operations. Atop of that it is known she has influence over both of those factions, even having an Alosne and Skjöldal warrior as members of her elite guard collection.

Though I disagree. I get this nagging feeling as if my wisdom check noticed something a lesser man might have missed. Faelyn doesn’t play that way, she’s very direct and makes sure people know for certain when she is involved. Sort of the draconic pride I think, she wants people to know exactly who is fucking with them. When she found Gideon, she sent an army with banners in her name to us. Her antics in the underdark were also very overt. Recruiting in huge numbers, planting her flag in the corpses of the old matrons, selling them technology and so forth. In the badlands her puppet Laura is well known to everyone, she keeps Laura standing right next to her as a pet just like all the other people of interest she has collected. She just doesn’t strike me as someone who would use tactics so heavily rooted in subterfuge when everything about her seems to be equivalent to slapping her metaphorical dick on the table and offering you to measure it.

So make of all that what you will.

Started building the cannons and such, those take a bit of construction time but shall be ready soon. Might want to tell Alexandria to wait up if she wants the cannons though.

In regards to selling Anirace based stuff, actually that seems to be going well. Though they would like to see our field to see what we’re really offering and are sending some people to take a look. It should be done by the time they get here at least. Also our embassy finished setting up in full over in Maji.

 

Greetings keeper! It is a glorious day for the Oda people. In order to build a proper trade outpost in the southern isles we will need to send some boats. While there are plenty of resources we could process there, as all of colonization thus far has proven – you need to be able to protect any colony you try to start. That and also we just need to get the people to build the colony there in the first place, which means a long sea voyage. Which is also dangerous.

Our scouting boat has arrived near Sanctuary to scout out the area. It seems for the most part neither the archdruid nor Cayetano outpost minds too much if we were to set up in the area. However, in terms of the viability of the land itself it is serviceable if the location is of interest though it has no stand out qualities in its resources that might warrant immediate exploitation. It could do with more trees though.

With heavy heart I must inform you that tragedy has struck. One of our scout crews has disappeared into the depths of the ocean while scouting close to the northeastern isle, victims of a monster attack.

Iwanagi found another settlement…this is clearly a very large island. They are a little less friendly though, outright hostile even. They wore a lot of skeletal garments of humanoid fashion and didn’t seem to speak the common language. Fortunately he was able to escape their grasp though had to subdue at least a dozen before he could get his boat back out to sea. They pursued in smaller canoes, though he was able to deal with those as well. So they are apparently quite committed to not engaging in diplomacy unlike the other two we have found. It is worth noting that it was quite a large settlement for a people so violent.

In regards to Yuzuki and Shime’s ongoing scuffle, I wouldn’t say there is much risk of them killing each other. Though Yuzuki is upset that Shime has been so disapproving of the Sohei techniques, it all started when Shime made a comment about weapons not equalling better when kinesis alternatives are available. However, unlike her conflict with Serizawa, Yuzuki proves to be much stronger. Shime lost that fight by a significant margin actually, even when fleeing into the woods to demonstrate alternative solutions to actual fighting, Yuzuki ran her down and, in her own words “beat Shime into the dirt until she stopped twitching”. They’re not quite enemies over the matter, in fact Yuzuki is still Shime’s translator, but Yuzuki has displayed no interest in learning kinesis techniques. Instead she wants to refine the sohei further, and has requested that once the monastery is rebuilt that she be given funding to do an experiment. It might cost about 1g all things considered, quite an expensive project for the monastery to embark upon, though Yuzuki seems adamant. Shime for her part has returned to Haven to train others in her particular style, and continues to disapprove of Yuzuki’s path in turning the monastery away from enlightenment and peacekeeping towards militaristic warfare. Notably Shime has been training very hard at Haven, intent on being able to defeat Yuzuki once she has fully mastered kinesis to rival Yuzuki’s mastery of the sohei techniques.

Also I have a suggestion for the envoy to the elves. We could send Konya on the joint venture by the Nalkas and Katara towards Moncayo pass and have him just hop off the boat at Lennecas. This would ensure he reaches it swiftly and would have sufficient protection for the voyage. He could then just wait for their return trip to bring him back.

Also reconstruction is going well! We hope to be done within the next cycle, at least done enough that we can resume life as normal.

Eliana is here visiting now. She seems quite interested in taking note of how we abandoned the practice of witchcraft so recently. She maintains her “don’t care” stance towards everything, or at least she did. But see…she happened to arrive on the day that Alexandria was burning cultists in the street and it was…awkward. Petrina had to stop Alexandria from doing anything to Eliana it seemed, who is definitely not amused over that. I have Eliana staying here in the palace with us obviously if there was anything in particular you wanted to talk to her about while we have the opportunity. If…your earlier plan to uh… commit necrophilia as you put it still stands then um…you know what you’re on your own for that.

As another bit of news, the Knight’s Sanctum has finished its first wave of training under Petrina now that she’s had time to focus on it since the cult problem has come to a close. All the cavalry under her command have been converted to Knights.

So we picked him up from the badlands, well financially speaking at least. He still has to walk over here. The mercenary goes by the name Ivan Sabantseva and his former city was destroyed by the orcish warpath some time ago. We had to assure him that the curse wasn’t still lingering over our city. Then we found out he’s an actual dragonborn and is a native of Kirillobatov who wandered off to the river city that got destroyed.

Basically he is even stronger then Areti physically speaking and judging by his age he has quite the experience to go with it. A veteran of many battles and skirmishes. He is somewhat refined and reserved in his mannerisms, very professional.

Also we sent up Christina though you may wish to put a more elaborate thought into what you want her to do up there given the complexities of the political situation in there as we’ve seen with their first contact with the nalkas.

Ryo has arrived at Kirillobatov and talked to the elders there.

Also some elves moved back into Tethalyn so the population has gone up a little there, it appears that the people who were fleeing from the orcs are more scared of orcs then mad at us and didn’t trust something that is going on in Aywin’s politics or something to that effect. Also with Ankathi gone even Neyth is a bit less wary of us. So…here is the problem. They came back to Tethalyn to reclaim the druidic temple there and have sort of set up an elven ghetto in that neighborhood. Which means they still have some reverence for the wilds and that temple. Which means they don’t know about Alexandria…and Alexandria is about to pass through there on her way to Moncayo pass. Not to mention she will also pass through Lennecas. Where there are actively practitioning druids. We just gave her an army of snipers.

Oh and the roads are done.

Also our girls made it to show up for their first Anirace game in Ahedama! They did not win. At least it wasn’t an outright humiliation, they did pretty well for their first real game. Juma says going up against the Ahedama team is a tough first match as their team is composed of professional marauders. Though since we own the team we got some of the revenue anyways. We got about 1724g for it. Apparently there was a good turnout as it was the first game of the season and people were curious about our girls.

Reconstruction

Did all the transfers and paperwork stuff. Though to be noted training the other manifesters in the style that Aato uses is both harder and less useful then you might expect. Aato’s style comes from a certain level of preference, creativity, and a rather long rivalry with Sakki. He told them the basics of how he does things at least, we’ll see if they can remotely perform though. This is largely due to the manifesters being a difficult practice which they have spent their time mastering. Aato is the only one who is comfortable with fighting in melee while casting. Its why we know his name off the top of our heads and not the other bulk of them.

We loaded Mikael and squad with their bikes onto a boat to make the trip south, its a long trip. We’ve elected that in pursuing the southern lead they’ll start with other nearby islands in the neighborhood of where Iwanagi has been finding islands. Given that by Eliana’s description The Eye itself would basically just instantly kill the whole team.

Essi is back at her lab in Uudistar working on Aato’s project now as well as seeing what armor can be made for Nalky. The rest of the monsters who came along with Nalky have been put within their underground enclosure we were working on. Though it is worth noting that there are a few peculiar caves down there we dug into. No one really wants to squeeze through them but judging by what we know about mana lake formation now, odds are there is another underworld down there somewhere.

We’ll see how meeting with the elves go once the diplomat gets there.

We’ve sent some units to Maji to start establishing our embassy there. Bit of traveling involved not to mention some setup time on that one.

Can’t give the magic seeds to Ansa since she’s in Alosne at the moment. Though I’ll have her look into it upon returning.

Iraeka is traveling back north to resume scouting, she’s overtaken the note to scope out the northern village since that is more or less her thing. The soldiers have been sent off and told ‘just look where we haven’t already and draw some maps’.

So we went to check in on the drow… Eilsath continually grows stronger ever since they started growing crops on the surface to handle food. Though it isn’t what we projected. They’re a lot stronger then they should be, with the bright light of technology littered throughout their whole city. It seemed inevitable that Vaslochar would go to war earlier to prevent a loss of power since Ghuan was not there to prey on any moments of weakness and that Eilsath might be able to come out on top if they stalled long enough to make use of the tech we offered. What seems to happen instead is that the city is now under Eilsath control, with their Matron being the city’s ruler. While that was what we planned, we had figured Vaslochar would die in the fighting. The high priestess and the matriarch of Vaslochar are indeed dead now, the rest of them are not. Things have been moving slowly and more politically then expected. Then we figured out why.

When Faelyn passed through she recruited them by the hundreds to her own forces and we found she has active agents in the city to alter the flow of the political games down there. It seems that just as we assimilated Ghuan, she is also up to something. The original Matron of Eilsath is dead, so are the next three that were in line.

She took over their economy by introducing badlands technology that both sides desperately wanted at a markup they didn’t know was incredibly unfair until she controlled more of their money then they did. Alongside other clever manipulations.

This whole process is still ongoing and Faelyn hasn’t yet taken direct control, but it doesn’t take much to see that the drow cannot deal with her. Despite how hard it is to siege their city or make plays of subterfuge against their paranoia, they seem to fall quite easily for deals with the proverbial devil. Just as we took Ghuan in this way, Faelyn is doing something quite similar. Though we’re not sure what her end goal is. We did find out that the current high priestess of Vaslochar is escorted everywhere by Faelyn’s people instead of her own though.

Really? You really wanna let Essi build a sports field? That’s a lot of money just for people to ride around in and throw a rock at one another. Fine if you say so. Maybe it’ll at least keep the peasants amused.

Smaller golems…to sit inside and power machines? At that point why not just make the machine in the first place so it doesn’t need a tiny golem.

 

Greetings keeper! It is a glorious day for the Oda people. Iwanagi has found a rather large city as he continues to circle the island. Well…it looks like they think its a fortress but its made of wood so I am just going to say a fortified city. By now Iwanagi seems to just assume you want him to make contact each time and see if they’re open for trade and such.

They do seem quite interested in trade…oddly enough with the other town we found. It appears the island is quite dangerous to traverse and while their people have boats they aren’t terribly pristine boats. We could just have a few ships travel up and down between them for a simple but fair profit. We may want to consider building an outpost down there.

The city he found shares a more primitive and tribal aesthetic just as the one further north along the island. Talking with them reveals this island isn’t exactly small, and there are thriving civilizations there. However, they don’t necessarily like each other in some cases. The two locations we can trade between consider themselves to be at war with one another, even though they are too far apart to do so actively. It is also part of why trade between them isn’t happening on its own and that’s just an easy route we can take over.

We held the appropriate services for all of our fallen heroes and every soul that died defending their home.

Construction of the southern village has begun.

Chinami reports that Nemnas is most notably a native to the ocean and moves through it at a speed no boat can dream to achieve. He can also eat things, a lot of things. Not to mention due to his size he can take down most ships all by himself and in very short order.

Also Shime and Yuzuki were last spotted chasing each other around the forest playing tag. On a completely unrelated note, reconstruction is going quite well with all these trees we find already felled in the forest for us to just pick up and process!

In regards to your question about the guns and monks. The answer is pending the reconstruction of a Sohei monastery where they can practice techniques and study the application of the idea. We’re working on that. I expect reconstruction to take another two cycles.

In the wake of the war people have found a sort of unity I suppose you could say. Lot of flags hanging outside of homes, and people have pitched in to help with reconstruction so its not costing as much as we might have expected. We disposed of the orc bodies out in the fields to act as some fertilizer. The monks were kind enough to undertake that grisly task.

Yamoaka found another particularly interesting lake between the border of the badlands and the north, it’s not really a mana lake but has great natural scenery.

To wrap things up, our new trading outpost to the badlands has been quite lucrative. We’re already seeing a significant rise in profits on our trade route.

Forgot to mention, the map and scout details we acquired from Esperanza regards to an island in the far north. The scout reports mention that it is filled with really mean monsters and that may be the reason the map was for sale rather then in active use. There is no indications of civilized life, at least not from the initial pass over by the people who found it. However, whosoever claims the shores will see a massive yield of mana harvesting. The entire coast line has been undisturbed for so long that its just oozing the stuff. The problem is the monsters here are very serious as a result, and the island nature means no one has really tried to take over it. It would take an army to colonize that place. Not a small one either, I mean that the entire Oda navy might be needed just to reach it through the sea creatures. Then you have to deal with the ones on land. I see why they just sold the map instead of trying to take it for themselves.

Anyways! I went ahead and got our field properly registered and have some girls working where I registered it to make it a bit more playable. Such as reinforcing some spots and sweeping the streets so it looks nice. As well as adding seats and a member of the league will be visiting from Maji soon to set up the scrying enchantments so it can be properly broadcast. I’m not sure I should suggest this but…maybe we hire some people to uh…dress a certain way when the games come through? Maybe be super enthusiastic and likeable and lead people in the cheering just to make our city look all the more tempting for immigration.

Also the dreadnought is home now. Slaves princified. They seem quite happy with this arrangement considering they thought they were being sold into labor. I mean its still laborious but y’know. Also Thyra has gotten quite good at navigating the seas in her journey, though she was a little disheveled upon returning. Apparently her major complaint was she didn’t realize how many supplies she needed in particular for soap. She has the dockworkers scrubbing every inch of that ship down to get the smell of sweat out of it and refuses to get back on board it until they finish. We also have to repair the ship a little as it had a few run in with sea monsters, fortunately its a big ship and Thyra figured out what to do fast enough but there are still some chunks missing.

In further relation to this, it turns out building dreadnoughts is really complicated, really hard, all our engineers are different, and heavily affected by available materials. Seems everyone has their own take on how to get a ship that big and what it should do. Though Thyra seemed to have a lot of optimizations for mixing it with the idea of transportation due to her trip on the way here. We call our new design the Harbinger! Made for transporting and landing regardless of whether or not people want to see us there.

As for Moncayo, Nyssa just arrived. The place remains basically an extortion toll gate and a haven of bandits and outlaws. Honestly its what I expected the badlands to be more like. Just booze, drugs, and rape in every alleyway. It used to belong to a smaller settlement of people who happened to find the ruins of an old fortress they made their home. Buuut then bandits happened. Apparently originating from Cayetano a long time ago after a huge prison break type of affair happened. The invaders managed to take control of the fort and make it their own home. The civilians were practically enslaved. Turns out it doesn’t do that well as a toll gate because…well when was the last time the forest got any visitors from Cayetano? They just seem to try and get money however they can. They are quite well fortified there given the circumstances of its society.

Another notable mark, abyssal cultists from the badlands have shown up here. They don’t seem tied to or even interested in our active demon cult. If anything they seem to look down on them. They seem to be a sort of missionary type, offering us to explore their own magical methods. I at least heard them out. Notably the cult doesn’t draw their strength from any demon king, they tap directly into the primordial Abyss. So while they’re prone to less explosive demonic powers, such as the likes of Nina’s super demon form, they have a lot less weird voices in their head to deal with. I have had to place them under some protection while they’re visiting though, not only were they targeted by the coven cult but…we kind of made a problem. Getting to that.

Also the sickness has been alleviating, it seems the Archdruid was able to finish the exorcism. Though I’ve seen her hand twitching a few times since then…I’m concerned it may have left some impressions on her. KouKou seems to be up and moving again over in the north. Though I’ve sort of retired her. Without her witchcraft she’s just a young, admittedly adorable, scamp. With the whole spirit thing resolved, she’s just a civilian. I can’t in good conscience let her keep in the danger of our employ.

Petrina has effectively eradicated the cults around Sybaris as much as possible. Their leaders were publicly executed alongside many of their members in a brutal cleansing. That is the short version. The long version is…we may have done a thing.

See we were kind of in a hurry to get the cults dealt with so the Queen of Wolves could do her thing and it was starting to make us look bad with Eliana right around the corner for a visit. Not to mention we needed to be able to take in the people from Thyra’s trip. Atop of all that you diiiid say ‘all forces needed’ to ‘wipe out’ the cults. So Petrina conscripted an old acquaintance, and that friend had two more friends. We call them the inquisitors, there are three of them right now. We’re kind of scared of them.

They follow the Lord Inquisitor Alexandria. She is actually a former comrade of Areti and Talia, she has long held a distaste for the coven and we just accidentally handed her a state license to do what she is apparently freakishly good at. Though is a bit too fond of public executions. She…she..I don’t want to talk about it, but I didn’t have this gold tooth before I met her and I had all my fingernails. She is one of the most talented commanders we’ve seen in a long time, and her ability to find things out about people is unrivaled.

 

 

((Alexandria gives +1 strength per tier to all forces under her command and can disrupt special abilities of other commanders. She has a bonus to capturing prisoners. If ordered to perform exterminatus her army strength bonuses double. But expect that hex to turn into a scorch mark.))

Alexandria butchered cultists in their homes and workplaces alike. This was a second cleansing. We can’t even verify everyone she killed was a cultist, she just assures us that they were, and the results turn out that the cult activities have definitely stopped. When I said ‘publicly executed’ I mean Alexandria burned them alive in the middle of the town square by the dozens. One of these executions involved something called an iron pear and I don’t want to get into further details. They were left to die of infection and blood loss in a cage. I told her to stop but she insisted the people needed to know the price of consorting with demons and spirits.

That being said she has a notably important skill in dealing with the powers that others have. I’m told she hates Ankathi in particular and intends to hunt her down, a little ironic considering I would have sworn they were sisters. Notably with Ankathi’s specialties she showcased, Alexandria might be the only one who can take her on. Though she will definitely try one way or another and I’m not sure which of the two I’m more scared to make an enemy of.

As your advisor I feel its important to note this woman is very dangerous, not just on a personal level. Simply employing her means she’s going to start some shit with people we might not want to be picking a fight with. She stared at the archdruid a bit too long and a bit too intensely for me to feel comfortable. While she seems to share your view on the vassal of other entities thing, she definitely believes in it with a much greater intensity.

Perhaps the worst part of all this is that she has popular support. The people, who aren’t her victims or related to her victims, love her and consider her something of a savior alongside Petrina. Her rise to power seems to be a dramatic reaction to the events surrounding Ankathi, the plague, and the subsequent cults. It appears that in the fervor to be rid of the witches, the people turned to a new kind of monster.

Tutorial Complete

Stories of Lore 17

 

Okay so maybe I didn’t go with everyone else. I had to grade some papers. Anyways they had some clever plans too. Though for the most part Okushiri is still standing, so that’s all good. Matleena and Pasi didn’t make it though, and we lost almost the entire army we sent down there. Only ten units of knights and twenty units of soldiers remain. Though all the manifesters lived since they were on the boat. Aato also retrieved a peculiarly powerful enchanted item that makes its wearer almost unkillable with a looping heal spell. Though it exceeds its passive mana abilities and has to be charged manually or it would take a few years for it to recharge on its own. You could probably sell this in the badlands for a few thousand mana, I’ve never seen anything like it. The recharge cost of it is only ten mana if you wanted to have someone use it. Though on the bad side, Ankathi showed up and took both of the orc artifacts present at the battle for some reason. She seemed very interested in it. I am sure nothing horrible will come from this. We still have Bagrak’s though.

Also as a sort of note from the battle, we’ve learned just how Aato uses mana different then other manifesters. He tends to super charge his own soldiers instead of summoning a proxy army. He has put in a request for a study on his own armor design to take this technique to its logical extremes if you’re interested in funding Essi’s lab to conduct said experiments. Would be about fifteen mana for the testing at least.

On to the tech division. The crystal the katara sent us is very interesting. From a material perspective the amount of mana it can hold is particularly relevant, which means either big enchantments or just…can transport it from place to place really conveniently. For initial ideas from the academy, this thing can be used as the core piece for a particularly powerful ship. The advanced wood of the Oda dawnbreakers allows them to even utilize the scorching ray ballista for more then one or two shots. If you put this thing in a ships hold you could make a massively more powerful weapon. Especially if you make the ship out of the fancy wood, basically the most powerful ship ever conceived of. Largely with some help from the katara’s new dreadnought we got to take a look at. Alternatively you could make a more land focused monstrosity if you let Essi have it, it’s one of those moments where you’re wondering what crazy idea she’ll have and then she just does something ridiculous with it. She promises it would be really cool though. For my own notes, this is the only material we’ve ever gotten our hands on that could be used to make a third gate stone. As I mentioned I can replicate the spell but just didn’t have any material that would sustain the enchantment. You can also come up with any specific requests if you have any ideas, that was just to get the gears spinning. Do note though, any of these designs would still cost a lot of mana to build and maintain but at least with the crystal they would be plausible.

So in regards to the guns and stuff there are some ways to go with this. We can produce fairly useable soldiers very cheaply and efficiently by handing them a gun, takes very little effort to train them to use it. The alternative idea is to just hand it to a soldier trained in multiple forms of combat to create elite units who have both ranged and melee training and weaponry. There is also the obvious “lets put all our eggs in one basket” type of soldier where we hand a knight the gun and stick them on the hoverbikes.

Ansa reached the city of Alosne, I’m starting to notice a recurring theme all these empires are named after the first city they managed to settle and expand from. Alosne is ruled by a sort of theocracy, worshiping what Eliana referred to as their ‘thingamajigger’. To be a bit more clear, they worship a specific person.

This adrogynous mess is named is Sakae, and they are very uncomfortable being worshipped. That doesn’t seem to deter their people any though. Ansa did a close up study and this is where it gets a little…okay completely stupid. The people think Sakae is a demigod descended from the primordial wilds and the primordial light as a sort of hybrid, despite his own admission that he’s just a normal person they won’t believe him. To be fair though, he’s eighty years old and clearly doesn’t age. According to the people Ansa talked to, he has been witnessed to survive being executed…by the people who now worship him. I warned you this was about to get stupid.

So basically he was executed for being too effeminate and making men feel uncomfortable. As well as making all the nobles wives fall in love with him on sight or something stupid to that effect. The official reason was theft but Ansa notes you don’t execute people for stealing fruit off a tree that’s hanging over the public street. So after a formal execution they found him sneaking off towards the badlands. Upon realizing there was only one person in the whole village that looked like Sakae, they did the math that he survived after his body was unceremoniously dumped into a frozen river. So of course the first response to this by the peasants who discovered him? He must clearly be the messiah, let’s take him prisoner and make him king.

The noble originally responsible said that if he’s really a demigod they should get to execute him a second time just to make sure. Saying that if Sakae lived a second time he would offer his whole estate to Sakae as penance. The peasants said that was sacrilegious to even suggest it and burned his whole estate down and then executed him. This whole time Sakae was kept prisoner by the peasants who supposedly worshiped him because he kept trying to sneak off to the south. Seriously they had him in chains while claiming he was a demigod that they needed to bow down to. They were afraid he would run away to bring divine judgement back on them if they didn’t repent while he was still there or something idiotically superstitious.

Okay so now lets get into what he really is and isn’t. Turns out Ansa’s mastery of this field makes her pretty good at figuring it out before anyone can tell her otherwise. He is not a demigod. He is a….dragonborn aasimar? A dragon fucked an angel and he popped out. He’s half dragon half angel. For that kind of mix you would expect something on par with a demigod right? Turns out no, he’s quite frail and kind of sickly. Ansa points out that if you don’t have a humanoid as the midpoint, crossover genetics tend to be…not great. Instead of inheriting the strength of a dragon and the power of an angel he’s just lucky to be alive. He is nearsighted, allergic to almost everything, his bones are brittle, and apparently he is always sick. He’s not good with magic or with ki or with draconic magic or anything. He’s just some kid who can survive being stabbed and thrown in a river at least once and has a very long lifespan.

This is Alosne’s demigod. Because its peasants are fucking stupid. That being said, he’s actually a competent ruler. Alosne went from being a medium sized village to a civilization that spans the north under his guidance. While he’s not that powerful, his parents are. This is about to get even more moronic so hold on to your seat. See the reason they worship him is that neither of his parents talk to each other anymore. Kind of a bad divorce you could say? However, they are drawing powers from both. As long as Sakae is there neither will straight up destroy Alosne to spite the other and instead try to outdo one another as both want the favoritism of the kid.

I shit you not this is happening between an angel and a dragon. Except on this scale that means instead of buying him candy, they give his country massive boons. The smart priests figured this all out, and realized as long as they have Sakae his parents won’t try to fight by way of making the followers enter civil war. So they worship Sakae instead of either of his parents to prevent a schism. It is literally illegal to build a temple to either the dragon or the angel, it all has to be dedicated to Sakae who is just trying to not die from a cough.

I can’t…I can’t deal with an entire kingdom coming to power based on this scale of dumb luck. They were lucky he didn’t die when executed given a slight breeze looks like it might do him in, they were lucky his parents really liked him, they were lucky he’s actually a good king, they were lucky that the clergy were smart enough to figure out the long con and prevent total civil war. We saw what happened to Katara when they tried to mix two things at once, and yet they somehow managed to escape that based on the fact the peasants just happened to be dumb enough to think Sakae was a messiah with such fervor that they forced him into being king even if they had to chain him to the throne.

As a final note, the Archdruid sent us some gift for helping in the war. We’re out of her normal reach so she just sent some seeds to us. They’re glowing so I’m pretty sure they’re neat.

 

Greetings keeper! It is a glorious day for the Oda people. We’re still alive after all. So war report, in my defense it was the best plan to cut the fighting short and the losses just as short. It just happened to mean we broke a lot of the city in the process. The nalkas manifesters took over the bulk of the troop work, though we still lost most of the recently recruited soldiers. The orcs also managed to kill Motsqueh who decided to try and punch the whole horde to death. Serizawa met an unfortunate end alongside him as well.

We managed to kill both commanders though their artifacts were taken by Ankathi of all people who showed up just towards the end to snatch the things. Though we might not have been able to kill the warchief without her so…make what you will of that.

The city is extensively damaged as a result of all this. But the Archdruid has overgrown the empty fields outside of our city so we have easy access to the lumber needed for repairs. She also chose to make it all the special wood from Tonarooka we were trying to harvest since that was what we happened to have planted. So our trade route is looking great and we might have some very fancy houses soon. As a final reward she left us with this thing.

This is Nemnas, a sea monster that is apparently fairly intelligent. Though it definitely improves our control of the seas. No one would even think to look under our fleet for such a thing. It’s also quite good at dealing with other monsters. However, there is a bit of a catch. Only certain people are capable of commanding it since we aren’t exactly druids. Chinami’s hydromancy allows her to, it is also suspected that Shime could as well.

 

 

 

On to other news, we’ve finished reconstructing the village in the badlands. Though it will take some time for it to really get moving because we’re currently fixing the capital up and there was just a big battle with the orcs. However, its colonists have decided to invest their efforts heavily as a trading post. We can expect great returns on this I feel.

Iwanagi continues to sail the island’s coast to see what he’s come across. There’s another island right next to it that he spotted as well.

Kaylen pointed out there aren’t really maps to the orc lands simply because they are a nomadic people. Its just known that they are most frequently located in the plains south east of the badlands.

 

 

Okay so lets start today off with the anirace team. We’ve managed to pay off all the gear to get them set up, and they’ve taken to hiring Juma as their full time coach. He might have originally intended to be a competitor but apparently the cushy job of yelling at a bunch of half naked women to do things with his anirace balls is good at making him consider new options. We haven’t told him the curse is broken yet. I’m debating telling them to never inform him about it just to see how long it takes him to cave because some of our girls are a bit…lets say ravenous.

As for the home field, do you want to use the actual forest and just laugh as people try to use those mounts to cross through it or do you want to register it in the abandoned outskirts of the city itself? We easily have enough abandoned urban environment to make a field of. I mention it because the forest is full of monsters and it will definitely take a lot of resources to keep it safe for use and play during the games for spectators especially. Clearing out every inch of nine square miles can be a bit of an invested effort.

Since we’re throwing this much money into a sports team I figure maybe I should mention the team captain. Elpida Remelis is formerly a blacksmith from Sybaris who more or less had a pretty well adjusted and normal life. I was going to make a joke about that being exhilarating and shocking, then I got depressed when I remembered that actually is kind of unusual around here. She used to work in the eastern section of the city and was primarily just hired by the people for day to day things like nails, tools, and so forth. Not quite Iliana from the south side but still a useful part of the civilian economy.

Perhaps due to her rather normal life she is a fairly upbeat and optimistic girl. She wound up going on the trip to Maji to play in the games just as a break from her somewhat monotonous day to day life. She became team captain slash manager because she’s one of the few there who can both read and write. She’s not the best player on the team, but the best player is a cranky former soldier who just keeps to themselves and you can repeat that story for pretty much every player better then her that we have. So she makes a better captain for the public to focus their attention on.

Also now that the war with the orcs is concluded, the Archdruid has come by to help with our spirit problem. Yaaay and of course someone had to go and fuck it up. The demon and coven cultists decided, the instant she got here, to try and kill her. So…that didn’t make us look too good. I have spent all of yesterday apologizing and trying not to piss her off before she destroys the entire city as her method of fixing the problem. On the upside they failed to hurt her at least. On the downside they are actively fighting back against the exorcism and making things hard for her…so she is leaning towards that mass destruction thing out of irritation. Amare has been working with Petrina to try and eradicate the cultists. Notably Amare vouches for just murdering them as they’re found instead of taking them prisoner as Petrina prefers. Especially since Eliana is supposed to visit next week and the cultists might do something stupid again.

Oh also, we still have Bagrak, and she is still blind and chained up.

While we’re at it, though Petrina is busy trying to keep Sybaris under control she has declared herself the knight-commander. We weren’t really in much position to object and now the trainees are here in Sybaris with her helping hunt down the cultists. Bit of a hit the ground running training style I suppose.

If there is any positive news regarding local affairs its that Thyra still has all those slaves we got from the badlands awhile back. So once she’s done stopping off at Oda’s docks to let them examine the dreadnought we can start fixing the prince problem assuming the spirits are gone by then.

In relation to the orc news, Ankathi was seen at Okushiri to take the orcish artifacts. I mention this because I can’t help but recall she is the one who originally figured out how they work and how the mindless orcs were being made. So…she’s going to have an army soon one way or another it seems. Just not sure what she wants it for or where she would build this army.

So with the guns we got from the badlands the military division figured out two routes to go with it. The first of which being we just give some girls guns and tell them how to use it. This is vastly cheaper then normal as it requires far less training for us to reach a level of competency with a gun as opposed to all the physical conditioning and difficult training our warriors normally face.

Though one of the lieutenants came up with another concept she calls the pathfinders. Training scouts to extremes as a special force and equipped with magic trinkets to prevent things like scrying so they can move with a level of sneakiness she said. Essentially the stealthy template stamped next to it means that they are not normally possible for enemy scouts to notice. Causing them to either have no idea where the units are or how many are really in the army if its a mixed force. To be noted, druids can still find them in forests because druids are extremely good with spotting things in a forest. The pathfinders would be trained in guerilla tactics as well as close quarters weaponry to fulfill a variety of tasks.

((Mechanics note. Guerilla template gives them the ability to surprise attack a hex then make an opposed roll to disengage before any further combat rounds can begin. The 2 is a bonus to the roll because they have long range weapons so they have a bit of a head start on running away))

We sent the crystal up to the nalkas, also we received the other strange artifact. As far as any of us can tell its some sort of religious historical artifact, that or just a really weird and ornate design. It’s a small statue like thing but its so worn down and cracks have flaked off over the years but its embedded with gold and jewelry, notably a chunk of them are likely missing if this was a symmetrical piece due to the earlier mentioned things.

Finally, Ryo noted that he can see orcs in the area he is passing through. He’s not quite sure where they’re coming from and is making a distinct effort to sneak around but it is worth noting those are the plains we heard about the orcs coming from.

 

With horn and drums

Stories of Lore 16

 

So we offered the book to Eliana for information about the dragonborn and specifically the old dragon shaman cult that Vasia wanted to look into. She spent about three hours reading the book…which I remind you is filled with boring tax records and information, and then decided to tell us what we wanted.

For all the build up of finding the remains of a dead civilization to point the way towards dragonborn, she just drew it on the map instead. According to her after the dark years they became a fallen empire and stopped being so nomadic once resources became too scarce to justify it.  They live near a river in the forests north of Cayetano, a place called Kirillobatov. She also mentioned they were a bit reclusive and liked to keep to themselves, so be prepared for difficulty in diplomacy. They once tried to expand but were crushed by the orcs until they were pushed back into their capital where they have since lived. They have also gotten into fights with Cayetano.

Iraeka and company are on their way to Okushiri and riding hard about it. We have also learned today that Iraeka is not good with horses, it was quite amusing.

 

Greetings keeper! It is a glorious day for the Oda people. Iwanagi set up a trade route with the islanders he encountered, they seem quite happy to export their goods at least. Recruitment might be a bit more difficult however for similar reasons to the last villages Iwanagi encountered, this far out from our holdings makes their willingness to join us a bit smaller. We may need to start expanding our outpost collection to do such things.

Salahe has agreed to help the people of Haokim take sanctuary while the orc invasion is going on if they should wish to come by his place.

Quetzali said a second settlement isn’t necessarily a bad idea its just that a lot of her people have been traveling to Okushiri leaving quite a lot of open space within the city of Tonarooka. So it is unlikely for its population to be all that high unless people from the rest of our holdings start moving over. That being said that isn’t necessarily a hard sell given its a paradise island…I’m sure we can convince some fishers that moving out there isn’t such a bad idea. Especially after this whole orc business.

The inspection of the monastery does reveal a potential split in them already on the verge of occurring and Shime is clearly a major catalyst for it. Those who disagree with the use of the weaponry of the sohei due to it straying from their lifelong training of less violent solutions to their problems. Sohei are very talented at warfare, and the younger members seem to take a liking to its less spiritual and more direct path to violence. Though the elders tend to prefer Shime’s concept stating that it is in keeping with the teachings of harmony.

Konya traveled to meet with Kaylen and chat for a little bit. Currently they are staying with her as a guest.

Eliana arrived and promptly proceeded to eat at every street vendor we have as guided by Kaze. The Queen of Wolves also made an appearance and has integrated herself into the battle plans. Neither of them had any particular ideas for steering the orcs away from Okushiri, largely because our attempts to manipulate their movements thus far have repeatedly gone awry ever so slightly. The orcs are not entirely mindless, and the will of the warchief is definitely playing a role in their choice of actions.

Yamaoka reports that so far his findings don’t show anything necessarily extraordinary but the lakes he passes by in the north are consistently nice areas, he is continuing on to see what else he might find.

At least this week is a little easier…WITH NO REASON WHATSOEVER FOR ANSA TO VISIT. *checks over shoulder*

Anyways we gave fifty of the soldiers some horses and armor to create the whole cavalry thing. We used the ones in Sarkisa so they can study at the new training facility.

So the conversion from a blackguard facility to a proper knight training grounds cost us…2g. Had to make some new banners and put in some new furniture, though for the most part the building is still fine for the purpose of training armored people with sharpened metal sticks.

The anirace team might be more expensive though and I’ve had Irini look into the markets around there to see what to expect. While the team only needs to be able to field thirty the other girls wouldn’t be too bad to have around as support staff and B-string players. Not like it is safe for them to come home anyways. So registration as a formal team is actually free if you can present your team to the registration agency. There are actually a few independent teams just scrapped together who get mauled in the real games but keep signing up for fun and they just register the field right outside in Maji for simplicity.

The actual team itself however needs gear to play with any level of competitive possibility. As we learned before these games get a little crazy and you have to pick where you want your home field to be. So expense wise they need mounts, nine mile long field and all. You can just get war horses in the badlands and those are pretty good, and quite frequently used. Though the top of the line bike things the big teams used cost uh…a lot for one sports player. Irini got us some market prices which are over in the buy sheet. Keep in mind that teams are a total of thirty on the field, but this is a game where damage occurs. So backups aren’t the worst idea.

We sent a scout down to Cayetano to see what they might learn, we’ll hear back from that uh…who knows how long that voyage takes.

Ryo spotted some city along the river on his way south.