The Hasty Update

Cuz people filled stuff in so late I just scrambled it together.

Financial Report Update:

Total profit: -410,000, total balance: 9,760,000

Yenneiros Whitetalon

The SR-1 Alpha conflict has progressing more favorably, with Gheir maintaining most strategical command he’s ended up using some of the munitions they were sent to deal with the orbital cannons closest to their own hideouts and especially their side of the hemisphere. While we don’t have ships, he’s suspicious of them having set those up and thinks the drow are a move ahead of him if he doesn’t deal with those now.

Mineral surveying companies come in three flavors. Alnae, Shetou, and Neutral businesses. Technically none are associated with the governments directly but the company is based in those nationalities. Alnae has access to the cheapest active options allowing you to hire survey teams to comb a planet or area of space at 250k per expedition. Shetou’s are more expensive at 400k per expedition, but their familiarity with the underdark and tendency to tunnel makes them much more thorough if you can trust them to actually hand over the data of the best finds to only you. Neutral colonies also offer their services and come in somewhere in the middle despite having less advanced tech then either one, so while the worst buy for active surveying they are at least neutral. However, they also offer a different service entirely, they’ve already surveyed more then they can use as a small neutral colony and sell the data of places they’ve already scanned. For example, they have a survey claim offered at 1.5 million, but its not a sweep of an area its an already found mineral deposit of value. You’d be buying the coordinates instead of the service of seeing if an area has anything. Due to this business model you can buy finds in asteroid belts, or on a planet. Though you pick by plane not planet given they don’t necessarily have anything on every possible planet. In Summary: Alnae is cheap and efficient, Shetou is expensive but extremely effective, Neutral options are already found claims or just companies who will survey the things you want without really being involved with the empires.

MADHAMMER profits +4

 

Mordekai Aberhoff

On the cult front Kala found a potentially interesting recruit. While not a psionic himself, his abilities give him a lot of potential if you want to tangle with some really really shady stuff.

Your vacation leads you to a resort where other CEO’s seem to be lurking about. It doesn’t take long before you figure out you should get some extra bodyguards because this a meeting of Shetou business people, you are currently at risk of being assassinated if you don’t play your cards well. It appears shetou business people like to gather at gambling establishments, a game akin to poker is basically the shetou intellectual’s game of choice. They take it way too seriously at this resort, you’re down a few thousand so far. But solid schmoozing going on.

Cult recruitment is trickling but slow so far as they try to find people that can be suckered into it. Though its population has gone up a tick.

Edric Vandross

You’re a bank, you already have real estate. Granted the method you acquired it is sometimes by ruining the lives of poor people. Though your suits have started putting a bit more effort into the housing market, particularly where its cheapest: colonies. This sort of puts your hightower industries plan for colonies and bankrolling by divinity in the business of basically co-founding colonies.

As Ikeshia’s findings warned, several bank branches suddenly got hit by pirates, very violent ones almost all associated with Solvang. While several of the major branches were protected thanks to the Nah division, they weren’t everywhere and some pirates went for smaller prey.

You manage to acquire Jezhraema, while she’s technically a slave and you can detonate her at will she still costs 20k per update due to basic “staying alive” functions. She’s in a state of confusion as to why anyone would buy her and is currently just sitting at an undisclosed location awaiting briefing. Kala advises that if you don’t want her to know you personally you could request Vaeri to come by, as she seems to be doing well with being the gauntlet’s spooky agent.

Every update you mention expanding the business, that is literally all your faceless suits are focused on so you know.

Divinity Vaults profits -6
Hightower profits +2

Sethis Tyne

Vaeri disappears for awhile to figure out more about the SR1 Alpha conflict. She figured out what the orbital cannons are about literally three days before this update. Another house is headed towards SR1 Alpha, and they don’t appear to be backup for the current one. Turns out a notorious shetou dreadnought “Dragon’s Reach” is headed there with its supporting fleet. Its owned by a nomadic house ruled over by a violent icaarnum warlord known for crushing other Shetou houses and being one of Alnae’s greatest enemies as its one of the few Shetou armada’s that rely on brute force over subtle tactics. SR1 Alpha is about to see the appearance of a very hardcore military. She’s working on getting a better profiling of who is coming.

She’s still working on finding out how they found out anything about us int he first place.

The killteams have a large impact on the hits on Divinity Vaults and are largely successful where deployed. Though, one killteam was wiped out when it came up against the Nomads and so a major office was still lost.

Sophia’s operations already prove to be getting violent. Her gang and another are engaged in a turf war filled with drivebys and random attacks. Things are currently not in her favor on the macro scale of the territory despite her personal expertise. However, the deployment of Vaeri as given her time to gain an edge as Vaeri just outright assassinated the rival gang’s top three leaders with a bombing. Though black market profits are still up thanks to plundering her rival’s stuff on her wins she’s collected.

Vaeri is starting to become the gauntlet’s signature spook as she shows up in other peoples lines of work to dramatically alter situations. Kala recommends we might need another one or two at the rate we keep using her all the time. If requested he can start looking for other spooky type people.

Black market profit +3

Luci Serrano

The record label starts finally making progress and releases Lusheria’s first album, as well as some of its more minor new contract acquisitions. Profits aren’t currently that high as they sunk an unreasonable amount of money into bribing radios to play her stuff a little too much and get it stuck into people’s heads by brute force, though history shows this is a good way to forcing popularity.

One of the faceless suits submitted his project for approval to you. Planning to expand further into entertainment using its growing collection of talent and the media company’s already large holdings in the field. Figuring if they could make a halfway decent movie or two they could start controlling who gets famous. Though the issue is it can be difficult to impress moviegoers. But in the long haul, he wants more routes to force Sol Media’s talent down people’s throats.

Meanwhile back at the news media outlet, they find themselves reporting on bombings once again. Exme has sent people to look into these cases trying to find some sort of story, unknowingly perhaps helping the gauntlet’s other motives as she seems to be pursuing a series of leads none of the other people have found. We don’t know if she’s way off or just somehow brilliant.

The record label intends to send Lusheria on tour opening for someone else soon which will keep her largely in Alnae since she is an elf.

Lusheria now brings in a profit of +5

Business as Usual

Stories of Lore 1

Yenneiros Whitetalon

In the hunt for cheap mineral rights, Thenica has few opportunities as the planet is well settled. Though asteroid belts and less colonized worlds are up for grabs for anyone with the general manpower to make a claim. Zonaricht in general is hotly contested for new mining colonies since it is the most native plane. Rixa has been known to have the largest deposits of various resources due to the way the plane works with the stable axis rotations of its planets causing large deposits to generally form along areas of specific climate usually along specific latitudes. Vermasih can also have similar effects due to its tendency to produce mono-climate planets but results will usually be less tightly compacted and require more, or mobile, machinery to properly excavate. Either way finding resources in uncolonized areas will require surveying, which may need to be outsourced to a company specialized in it if the equipment isn’t purchased for in-house surveying.

SR1 Alpha’s campaign actually begins to see shots fired by the mercenaries now. As a progress update, they’ve largely stuck to hit-and-run attacks on convoys and smaller encampments. Heavier firepower is going to be needed eventually to deal with the small fleet in orbit as well as shetou’s access to more vehicles suited to the terrain. The campaign is not looking good due to the vehicular advantage the shetou have and anti-vehicle solutions will need to be expanded upon the moon to hope for a clear victory in the long run. However, it is suspicious that shetou’s efforts seem to have slowed in their retaliation to bolster defenses. Particularly they have been setting up surface to orbit weapons, considering the native colonies lack warships and we certainly don’t have any, the mercs think something fishy is afoot.

Meanwhile over-fortifying the temp office base seems to be going well.

Profits increased by 2 for expanded work
Profits increased by 4 to account for sudden appearance of hero card on roster that was already in the company budget prior to their relevance(covers their paycheck they were already getting).

Mordekai Aberhoff

You are now invested in Mhaldaru Foods startup company. It specializes in non-perishable foods most often used by military and colonizing agents, advertising an emphasis on it not tasting terrible. Meaning they use a lot of sugar. They have things reminiscent of pop-tarts though, so that’s fun.

While the speeches do some good to ease the worries of some investors, the heavier investors that bring in the most money are still iffy on the prospect. Some more money is brought in though overall though nothing staggeringly huge.

Research trials into training techniques come into two basic comments from the advisors. Sublety has to contend with one major problem, modern forensics. Most uses of magic leave traces that can sometimes be found by investigators, psionic magic in particular leaves lasting impressions on its victims that can be found by medical examiners. Training agents in sublety requires them to come to an understanding of what the red flags are for someone to get a medical exam for such traces, such as not making extremely overt uses of psionics to make people do things clearly abnormal for them to do. Resistance to outside influence comes from pure practice, since psionics utilize the same basic principles for defensive and offensive uses the more powerful the psion the better their resistance will be. Making psionic agents with these factors in mind hits a bit of a snag. Generally the most knowledgeable and stronger psionics are those with higher education from accredited institutions and usually look to work in technology related fields. They would make useful agents, but are difficult to  recruit into a cult type of thing as they have a lot of job prospects and given how mentally focused trained psionics are they tend to be fairly sharp individuals. Easier to recruit are those who are just slightly unstable and they are powerful enough to resist psionic manipulations, but are more vulnerable to straight up verbal manipulation. So you have to weigh the risks of bringing in someone clever enough to notice maybe they should tip off the police but is better at the job, with people who are a little peculiar and would have a harder time alerting authority but are also just a little bit crazy. Any perfect candidates will probably show up as hero units from Kala though due to the rarity.

The particular benefits of meeting with colonial minded investors for filters is more so getting an idea of where ships and colonies might actually be going. While there is a lot of obvious involvement going on around the colonies on SR1 Alpha, SR2 Alpha is also seeing a lot of Shetou traffic right now. Less noticed by the public though, SV2 is seeing a huge push in colonization efforts by multiple Shetou houses. While a smaller series of neutral colonies can be found there, shetou is basically muscling them out of the way.

Profits increased by 2 for investments in pharmaceuticals
Profits increased by 2 for filter contracts to colonial efforts

Edric Vandross

The DM comments on you banking money…as a bank.

The Raiders’ association with Divinity Vaults is not known even to the raiders, though Ikeshia had the foresight to send home the entire job board Solvang had to the directors as something in it might be useful. Since she was in the neighborhood picking up her Solvang membership as it were. The Nah division found it to be indeed quite useful while combing through it. There is a posting with information for sale that details information on Divinity Vaults locations, security systems, and general company protocols. We don’t know how in depth it is without buying it, but we may have found who our bombers are targeting next.

In regards to the Raven rundown: See Serri’s section for Exme’s report.

Despite how much of a pain in the ass most things are to get done around here, inquiry into Jezraema proves pretty easy as they just name a price and call it a day. At 2 million she’s actually pretty cheap for someone who is combat trained, her half-breed status definitely didn’t help her estimated value.

Hightower turns up some interesting trends in colonization efforts. Shetou is pushing into SV2 hard, meanwhile independent colonies have shown an interest in SZ4. While SZ4 is generally a bit too cold of a wasteland for colonization efforts up till now, a tech company has found an interest in it because it already has an existing atmosphere that doesn’t require massive arcane rituals to make liveable. Though the oxygen content could be a little better, its much more manageable then other planets. The cold wasteland could be ideal for the production of anything that produces a lot of excess heat as the planet is basically covered in a layer of ice. In the wake of the tech companies interest, independent colonizers also see an easy opportunity to get started due to the existing breathable atmosphere and the ability to piggyback off the tech company’s interest. Due to the stability of Rixa’s planets, rich folk are taking interest in that plane though holding off on investing in any projects because of Shetou and Alnae’s conflict in the plane. However, rich folk colonizing things is always a prime opportunity for unionizing laborers and left unchecked the entire plane could become Shetou and Alnae colonies. The most ambitious colonization project in the works is by the Desoir clan, who have been building a colossal colonizer fleet that intends to leave the system entirely and travel to another nearby star astronomers have predicted has a liveable world. They’re taking full terraforming equipment just in case though, and for the other planets and moons they might want to get a foothold on.

-500k Subscription cost for the raiders of Abbathor Solvang memberships added.
+1 Profits for Hightower Industries

Sethis Tyne

Hiring Vaeri turns out to be pretty smooth overall. The division’s other managers test her effectiveness by just sending her around on some side gigs early on to see how she does. Starting with making her bribe the officials as your indirect representative. For which she invented a new identity and dressed up like a business woman with a gangster vibe to her in order to meet with politicians and begin building a relationship with those that were a bit shady in case future bribes or influence might be necessary. In the end it was successful, and Sophia is free with a clear record.

Vaeri’s time with the AIC branches proves useful again as she’s good at cross co-ordinating things across the corporation from the shadows of the Nah division and was responsible for assisting Exme with her investigations. Though no one except the Nah division and the directors know her as Vaeri and she uses advanced illusion projectors to create new identities when she meets with anyone outside of the division.

Sophia doesn’t need much urging to get to work within the black market area, though she doesn’t actually know who she works for. She thinks Vaeri’s business gangster identity is a crime boss of some sort. Though she had been side tracked a little building her own team of people she likes. Some company funding disappeared when Sophia bought a bar on Thenica to operate her gang out of, as is the stereotype. Though all things considered that purchase cost the corporation barely anything as its a shady dive bar in downtown and the gauntlet owns franchises. But it is noted she’s run a little wild without much supervision, granted she was hired to be a manager. Though already it looks like she’s stepping into the territory another gang would rather maintain a monopoly within. There has already been two shootings involved, she predicts this is going to escalate quickly.

In processing the systems and security, Vaeri also was responsible for finding out Divinity Vaults has its security details posted in the Solvang world. Something might happen to that place soon, likely thanks to pirates.

Profits increased by 1 for black market operations

Luci Serrano

Exme’s investigations into the Raven as an unwitting journalist turns up a lot when some “assistance” got her actually into the facility to see what they do. As it would turn out their profit comes from selling inmates that have been modified for loyalty and stability using incarnum manipulation. Which is basically some really shady shit. It is also owned by the Desoir clan and used for research on various magical and cybernetic augmentation using the humanoid subjects. Attempting to buy the place from Desoir would prove insanely expensive as individual inmates are worth between five and twenty million, with some going as high as a few hundred million. Its likely purchasing the facility itself would go into the billions.

The record label finds a few other musical prospects as requested though time will tell if any are emerging stars or fringe bands. It still banks a lot of its efforts on Aelynn currently.

Careful observation into the effects of the reporting on SR1 Alpha’s conflict has been noted by marketing. In general the public seems to sympathize with the colonies but the majority of people have little say in economical affairs of that scale, the wealthier show an interest in Shetou gaining control of it. Also after an interview with one of the colonists in the resistance, there were a lot of comments on the attractiveness of a “Cerys Anahi” – one of the guerilla fighters. Editors put more footage of her in future coverage due to viewers interest in her.

Getting Rolling

Not terribly much new going on since last report, largely due to the sheer amount of startup paperwork to be done and the DM noticing the faction page was entirely missing from the player homepage area. Fair enough though as Kala is busy finding the right people to finish start up plans, so be sure to check the hiring roster for his new finds, he wasn’t able to meet all requests as it hasn’t been long and his isn’t the easiest job.

You’ll also find the overall financials of Gauntlet available from the player homepage or click here.


 

Yenneiros Whitetalon

Due to lack of input, the faceless suits have opted to accept the deals on SR1 Alpha and deployed a lot of the available employees to the conflict on the side of the natives against Shetou. This puts them against the heavier hitting offense though as Shetou has tanks. Until the job is completed, financial projections indicate an upcoming increase in profit followed by a sharp spike downward. Since mercenaries are expected to get their own gear they will be needing to buy a lot of appropriate weapons for the job along with ammunition. Upon completion though, we’ll have to hand them all rather heavy paychecks since contracts indicate that even the dead members still have to be paid.

Future finances definitely depend on whether or not the conflict is won given that a loss is not indicative of a reliable company and a victory would be a good trophy given this is against a Shetou house with a full military presence. Staff is working overtime to try and co-ordinate this particular conflict as a result.

The smaller bodyguard gigs are easily covered by small teams and don’t impact the grand scale financial report much.

MADHAMMER profit +4 from hires and current business.

Mordekai Aberhoff

The reduce in visibility ordered out to the cult leaders for the most part results in those cells going very quiet. While its a good way to keep things low profile it does mean the cult members won’t grow any time soon until the quiet phase passes over.

For the most part research for resistance and sublety of cult agents is covered as “make the cult agents actually practice”. That is mostly a matter of the psion’s skill. Can make all the fancy tech you want but if they go do something really overt the sublety doesn’t help. However, results vary as the decentralized structure means there isn’t a standing training program and the agents are mostly operating on their own out there and their motivations to upkeep their skills vary.

Churning up investors is difficult due to the recent bombings, particularly of one of the manufacturing plants. They tend to keep asking a lot of questions as to why it was bombed. Bombings are indicative of very deep conflict, as regular old criminal drug trafficking would be more likely to just steal assets instead of destroying them. Along with hiring MADHAMMER, whose association with you is not public knowledge. While it does assure some that the company is taking necessary precautions it is worrying that it hired a full blown military company to act as security and points back to the earlier questions of the bombing. These worries will have to be smoothed over before we can expect too much more investment, though a few put their foot in a little bit at least.

Expansive Psionics profit -2 from hiring MADHAMMER

 

Edric Vandross

Recon suggests acquiring Richard Black is either really easy or difficult depending how you look at it. It should quite doable through financial influence though it is heavily recommended not to try and break him out by force. Given the location he is held at and his mental state (as well as other’s held there) a breakout attempt could be disastrous. The Raven is a shady facility for advanced research and humanoid experimentation, its unclear exactly what they research but they hold people with a lot of different magical capabilities. However, due to its lack of association with a larger government its financial situation cannot be perfectly secure. In depth research also finds that a lot of its people have gone missing over time.

Hightower kind of struggles with the shipyard front, unionizing them is difficult given that shipyards are already well established and a highly paid position to work given ships have to be flawless, buyers are often not concerned over an extra few hundred thousand, and a lot of construction is done in space. Though some efforts are making progress at a particular Shetou shipyard in orbit around SV-2, updates as they progress.

 

Sethis Tyne

Consulting with the agents who look into the prison holding Sophia Lennas, there are a few options. Getting her transported would take some political sway and favors with Alnae in order to make the transport crash and leave her presumed dead. This would involve somewhat convincing a corrupt government official or three that she needed to be moved. Alternatively outright bribing the same officials to make her disappear from records might be easier but it will leave those officials aware that she isn’t really gone and that something is going on. However, it could go towards building a relationship with the corrupt of Alnae for future deals in the future. Another way to just make her disappear could involve overtly breaking out someone else and just happening to get her presumed dead during an aggressive strike on the prison with a well crafted body double. She isn’t particularly big time and they would likely check her cybernetics to verify her identity instead of a really in depth confirmation.

Some of the stealth ship stock options in the cruiser class are now visible on the player portal page.

Investigations into the attacks is proving difficult as these tracks were covered well. A lot of the individual attacks were carried out by different groups entirely who all had a mysterious tip or payoff to do the job. Some have been “detained” for questioning, but they don’t seem to even have full knowledge of their employer. Kala suspects that if they’re this committed, and given that the attack happened before you got the job, it definitely has to do with some offense your predecessors committed. Unfortunately, there are a huge number of possibilities there given they were kind of bad people. Investigators suspect that there will be future attacks but it is unknown where or how, but the key to finding more information might be into being pre-emptively prepared to pursue leads from those. A few people have been paid off to keep an ear out for any strange offers getting made to criminals to carry out corporate warfare to see if they give any leads.

Luci Serrano

Sol Recording is off to a slow start since it only has one star to bank on for now. Aelynn is at least of moderate temperament and easy to work with. She accepted the job a bit quickly given that the advance signing bonus paid off her student debt. As Kala suspected she is a talented artist especially when put in a professional environment instead of a coffee shop though she is taking some time to adjust to the work that is a lot different then studying. Either way producing an album will take a little bit of time.

On the news team front, the already established business, Sarah Kanu proves a useful but stressed hire since they’re being sent to cover the conflict on SR1-Alpha. A conflict that notably involves a Shetou house, a factor that does not help her paranoia. Though her paranoia proves a bit useful, especially considering this is a warzone. As coverage goes on you may wish to choose which side to give more favorable air time or to maintain a neutral split.

The suits covered the attacks on corporate holdings rather blandly for lack of concept of the grand conspiracy and stuck to just reporting some bombings for easy views, people like to tune in to stuff about explosives after all. Most of the coverage was dedicated to the attacks on MADHAMMER offices which were located in a major city on Thenica. It has been painted as if to be something of a larger scale gang war. These events have led to a lot of employees of random companies throughout the system doing some fact checking on their own employers history for fear of also being bombed.

Profits are down -1 from setting up the recording label’s earlier stages, consider it an investment.

Arcanist Gear Begins

The Story so Far

After an unfortunate series of events, the board of directors died within a one week span of each other. Some looked accidental, some unrelated, and one was an obvious assassination. The corporation’s true intents had been discovered by someone quiet, someone dangerous. A critical laboratory was destroyed by a bombing shortly before these killings costing valuable research on projects that no one knows about.

At least the corporation’s trusty “assistant” survived, and found a new group to take over the positions on the board of directors to continue its work. Kalanhrae is the board’s trusty Kalanhrae Imfeinsidekick armed with in depth knowledge about the corporation. He is currently most obssessed with finding out whoever orchestrated the recent attack on the previous board, as that means they know the shadow corporation exists.

Meanwhile, elsewhere in the system, the year is 1583 A.R. Shetou and Alnae are locked in heated conflict while trying to aggressively colonize other planets within the system to hopefully overshadow the other with sheer resources to win the ongoing war that has lasted since 1279.

The war itself is a slow process, field battles aren’t ocurring on a daily basis anymore though lots of dirty glances are exchanged. Most attacks occur as smaller skirmishes across the system, usually over newly colonized areas.

The only planets to be fully colonized are SR3 by Alnae and SV4 by Shetou. The other planets and moons have colonies ranging from an outpost to a continent but full planetary control has yet to be achieved just yet.

Many neutral colonies can be found across the system, founded by ambitious individuals or people who just got plain tired of the other two options. The most powerful of these neutral bodies is the vampire family Desoir and pirate faction Solvang. Desoir has some small colonies on various planets for resource collection, though in general the two neutral super factions are not interested in colonial expansion and have most of their assets in space.

There is quite a lot of hubbub about a report from both Shetou and Alnae astronomers, they think they have found very strong evidence for alien life but until closer observation can be made they aren’t entirely sure. The evidence is a large organic mass they discovered in deep space on the Rixa plane a few light years away, the other reason for such excitement and worry is that this mass is moving towards our star. This has ignited a more active conflict on the Rixa plane between Alnae and Shetou. Rixa’s outermost planet is SR3, controlled by the Alnae and both want to be involved in first contact if it is an alien, and don’t want the other there.

With the increase in trade and interplanetary business, piracy is also on the rise. The Solvang are very active and substantial bounties are offered for any information leading to the capture of their members or locations of their bases by the Desoir.


Yenneiros Whitetalon

In taking over the corporation as lead director, the current state of affairs are relatively solid. Whoever attacked the corporation didn’t touch MADHAMMER very much, this may be related to it being a lot of dudes with guns. However, the main offices on Thenica were the target of a major bombing and a new headquarters for office work needs to be selected. Someone’s gotta do the paperwork.

There has been a rise in jobs on the Rixa plane due to the ongoing conflict between Shetou and Alnae there, both jobs from Shetou itself and rogue colonies who find themselves in the path of Shetou. The drow empire has been seizing up colonies lately to act as military bases. The most notable conflict is on SR1 Alpha, a moon that is really more of a giant sandball then anything else. Powerful magic was used to give the wasteland an atmosphere to make it inhabitable because of the large amount of raw metals present beneath the sand. Colonists had been exporting the metal for a few decades now but one of the Shetou houses seems to want it now. SR1 Alpha has the largest ongoing armed resistance between colonists and the Shetou forces and this is where the most notable demand for mercenaries come from. Though they’re attempting to barter with their raw resources instead of standard currency. But given the resources are metals, Kalan is fairly certain it can be easily turned into money…or guns.

Mordekai Aberhoff

While the factory for the filter business wasn’t particularly effected, both the pharmaceutical companies main manufacturing plants and the cult have experienced some setbacks. The cult saw several small cells seemed to have been involved in armed robbery followed by a series of news pieces spread across the web involving some in depth interviews and documenting of the cult, this did not do well to endear them to people. A week or so later the same cells turned up dead and while police have cases across the system for these deaths their results don’t point to any singular source. Which given the nature of all these strikes definitely means they aren’t even close. Advisors note it is evident that the fact that only the lead psion is ever really functional leaves them easily targeted and manipulated if whoever is behind it can just get to the lead one.

Related to the heightened awareness of the cult along with the bad PR recruitment numbers are also certainly on the decline.

Edric Vandross

The raiders had a major problem through a series of events that seem a little too natural to be orchestrated. They were on a regular raiding gig after a high value shipment from SR1-Alpha and found themselves a little outmatched by the security forces and several members were either killed or arrested shortly afterwards. While the bank hasn’t experienced any critical problems, one of the offices on SZ3-Beta was the victim of a robbery. It remains unclear if either of these events are connected with the recent hit on the corporation as they seem fairly minor compared to the damage others have suffered and a little too run-of-the-mill to be shady. Though some of the company bosses do recommend looking into it, there’s always a chance we just weren’t hit very hard in the first wave.

Luci Serrano

The media company didn’t suffer much in the way of direct attack like the others, but there has been a sudden rise in the popularity of articles on the internet discrediting the brand. They’re a little cherry-picked as to find every possible fact that was even slightly wrong and call them out with long rambles as well as one of the anchor-ladies reporting suspicion of a stalker though police didn’t turn anything up.

Important Links:

Player Handbook – Basic mechanics outline

Main players page – Sort of the repository of info. The hiring rosters are over there.

Weekly action sheet